<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
<link rel="stylesheet" href="../../../style.css" type="text/css" media="screen">
<link rel="stylesheet" href="../../../print.css" type="text/css" media="print">
<meta content="Camera3D,org.papervision3d.cameras.Camera3D,projection,far,near,orthoScale,useCulling,useProjectionMatrix,createOrthoMatrix,createPerspectiveMatrix,orbit,projectFaces,projectVertices,transformView,update" name="keywords">
<title>org.papervision3d.cameras.Camera3D</title>
</head>
<body>
<script type="text/javascript" language="javascript" src="../../../asdoc.js"></script><script type="text/javascript" language="javascript" src="../../../cookies.js"></script><script type="text/javascript" language="javascript">
<!--
				asdocTitle = 'Camera3D - API Documentation';
				var baseRef = '../../../';
				window.onload = configPage;
			--></script>
<table style="display:none" id="titleTable" cellspacing="0" cellpadding="0" class="titleTable">
<tr>
<td align="left" class="titleTableTitle">Papervision3D 2.1 日本語 リファレンスガイド</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../all-classes.html')" href="../../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../all-classes.html')" href="../../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../index-list.html')" href="../../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../../index.html?org/papervision3d/cameras/Camera3D.html&amp;org/papervision3d/cameras/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../../images/logo.jpg"></td>
</tr>
<tr class="titleTableRow2">
<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;Camera3D</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a>&nbsp;| <a href="#constantSummary">Constants</a></td>
</tr>
<tr class="titleTableRow3">
<td colspan="2">&nbsp;</td>
</tr>
</table>
<script type="text/javascript" language="javascript">
<!--
if (!isEclipse() || window.name != ECLIPSE_FRAME_NAME) {titleBar_setSubTitle("Class Camera3D"); titleBar_setSubNav(true,true,false,false,false,false,true,false,false,false,false,false,false,false);}
--></script>
<div class="MainContent">
<table cellspacing="0" cellpadding="0" class="classHeaderTable">
<tr>
<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.papervision3d.cameras</a></td>
</tr>
<tr>
<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class Camera3D</td>
</tr>
<tr>
<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">Camera3D <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../core/proto/CameraObject3D.html">CameraObject3D</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../objects/DisplayObject3D.html">DisplayObject3D</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> <a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../images/inherit-arrow.gif"> flash.events.EventDispatcher</td>
</tr>
<tr>
<td class="classHeaderTableLabel">Subclasses</td><td><a href="../cameras/DebugCamera3D.html">DebugCamera3D</a>, <a href="../cameras/SpringCamera3D.html">SpringCamera3D</a></td>
</tr>
</table>
<p></p>
  <span lang="ja">Camera3D クラスは Papervision3D で使用される基本的なカメラです。</span>
  <span lang="en">Camera3D is the basic camera used by Papervision3D.</span>
  
  <p></p>
<br>
<hr>
</div>
<a name="propertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Properties</div>
<div class="showHideLinks">
<div class="hideInheritedProperty" id="hideInheritedProperty">
<a onclick="javascript:setInheritedVisible(false,'Property');" href="#propertySummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> Hide Inherited Public Properties</a>
</div>
<div class="showInheritedProperty" id="showInheritedProperty">
<a onclick="javascript:setInheritedVisible(true,'Property');" href="#propertySummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> Show Inherited Public Properties</a>
</div>
</div>
<table id="summaryTableProperty" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#alpha">alpha</a> : Number = 1<div class="summaryTableDescription">
   指定されたオブジェクトのアルファ透明度値を示します。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#autoCalcScreenCoords">autoCalcScreenCoords</a> : Boolean<div class="summaryTableDescription">
   自動的にスクリーン座標を計算するかどうかを取得または設定します。
   autoCalcScreenCoords を true にした場合には、screenX または screenY で Viewport 上の X, Y 座標を取得することができます。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#blendMode">blendMode</a> : String = "normal"<div class="summaryTableDescription">
   使用するブレンドモードを指定する BlendMode クラスの値です。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#children">children</a> : Object<div class="summaryTableDescription">
  <span lang="ja">子オブジェクトを取得します。</span>
  <span lang="en">Returns the children object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#container">container</a> : <a href="../view/layer/ViewportLayer.html">ViewportLayer</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#culled">culled</a> : Boolean<div class="summaryTableDescription">
  [internal use] このオブジェクトはカメラの視錐台によってカリングされますか？ 
  <span lang="en">Is this object culled by camera frustum?</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#culler">culler</a> : IObjectCuller<div class="summaryTableDescription"> 
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#cullTest">cullTest</a> : Number = 0<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#DEFAULT_POS">DEFAULT_POS</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">[static]
   <span lang="ja">新しいカメラのデフォルトの位置です。</span>
   <span lang="en">The default position for new cameras.</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#DEFAULT_UP">DEFAULT_UP</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">[static]
   <span lang="ja">新しいカメラのデフォルトの UP ベクターです。</span>
   <span lang="en">The default UP vector for new cameras.</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#DEFAULT_VIEWPORT">DEFAULT_VIEWPORT</a> : Rectangle<div class="summaryTableDescription">[static] 
   <span lang="ja">新しいカメラのデフォルトのビューポートです。</span>
   <span lang="en">The default viewport for new cameras.</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#extra">extra</a> : Object<div class="summaryTableDescription">
  ユーザーが定義したプロパティを格納するオブジェクトです。
  追加した領域の全てのプロパティは新しいインスタンスにコピーされます。
  追加で指定されたプロパティは public に利用できます。
  
  <span lang="en">An object that contains user defined properties.</span>
  <p/>
  <span lang="en">All properties of the extra field are copied into the new instance.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#eye">eye</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription"> 
   
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#faceLevelMode">faceLevelMode</a> : Boolean<div class="summaryTableDescription">[static]
   これはオブジェクトの表面がオブジェクト自体のコンテナを持つ事を可能にします。
   <span lang="en">This allows objects faces to have their own containers.</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#faces">faces</a> : Array<div class="summaryTableDescription">
  [internal-use]
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#far">far</a> : Number<div class="summaryTableDescription">[write-only]
   <span lang="ja">遠くの投影面までの距離を取得または設定します。</span>
   <span lang="en">Sets the distance to the far plane.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#filters">filters</a> : Array<div class="summaryTableDescription">
   表示オブジェクトに現在関連付けられている各フィルタオブジェクトが格納されているインデックス付きの配列です。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#flipLightDirection">flipLightDirection</a> : Boolean = false<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#focus">focus</a> : Number<div class="summaryTableDescription">
  <span lang="ja">この値は、正の値で前面のクリッピングプレーンから観察者の距離を表わします。
  ズームと共に使用します。
  より高いフォーカス値は、カメラの広角レンズのようにフィールドのより大きな深度を許容しながらオブジェクト間の距離を拡大します。
  被写体に接近する広角レンズを使用する場合は、明らかに遠近感が歪みます。
  平行線は魚眼レンズで集中する様に見え、真っ直ぐな接線が曲がって見えるでしょう。
  異なるレンズは通常、(被写体のサイズを保存する為に)異なるカメラと被写体の撮影距離を要求します。
  ビューのアングルを変えると、間接的に遠近感を変形させ、被写体と前景を相対的に修正する事が出来ます。</span>
  
  <span lang="en">This value is a positive number representing the distance of the observer from the front clipping plane, 
  which is the closest any object can be to the camera.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#fov">fov</a> : Number<div class="summaryTableDescription">
   <span lang="ja">度数法で垂直の視野角を取得します。</span>
   <span lang="en">Gets the vertical Field Of View in degrees.</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#frustumTestMethod">frustumTestMethod</a> : int = 0<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#geometry">geometry</a> : <a href="../core/proto/GeometryObject3D.html">GeometryObject3D</a>
<div class="summaryTableDescription">
  このインスタンスの3D定義を格納する GeometryObject3D オブジェクトです。
  異なるオブジェクトが同じジオメトリーを共有する場合、それらはインスタンスになります。
  それらは同じオブジェクトなので何度も表示されます。
  このオブジェクトのシェイプを替える事は、その全てのインスタンスのシェイプを替える事になります。
  インスタンス化するオブジェクトはシステムメモリーを保存し、そのシェイプを維持する間、何度もオブジェクトを表示するのに役立ちます。
  例えば、あなたが複製オブジェクトでいっぱいの兵隊と木々を作成するのに、実際のジオメトリーにマッチする処理にメモリーを必要としません。
  各インスタンスがそれぞれトランスフォームノードを持つので、それらの位置、回転、スケールを持つ事が出来るのです。
  
  <div lang="en">
  The GeometryObject3D object that contains the 3D definition of this instance.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#id">id</a> : int<div class="summaryTableDescription">
  [読み取り専用] DisplayObject3D インスタンスのユニーク ID です。
  <span lang="en">Unique id of this instance.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#localRotationX">localRotationX</a> : Number<div class="summaryTableDescription">
  オブジェクトが持つローカル座標の X 軸に沿って表示オブジェクトを前方回転、または後方回転させます。
  Papervision3D2.x では左手座標系を採用しているので、
  オブジェクトが持つローカル座標の X 軸の正の方向が右側を向く時、pitch の値が正をとる事により、オブジェクトは前方に回転します。
  (言いかえれば、飛行機の翼を X 軸として、pitch を上げる事により機首が下がり、尾翼が上がる様なイメージです。)
   
  <span lang="en">Rotate the display object around its lateral or transverse axis ?an axis running from the pilot's left to right in piloted aircraft, 
  and parallel to the wings of a winged aircraft; thus the nose pitches up and the tail down, or vice-versa.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#localRotationY">localRotationY</a> : Number<div class="summaryTableDescription">
  <span lang="ja">オブジェクトが持つローカル座標の Y 軸に沿って表示オブジェクトを左転回、または右転回させます。</span>
  <span lang="en">Rotate the display object around about the vertical axis ?an axis drawn from top to bottom.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#localRotationZ">localRotationZ</a> : Number<div class="summaryTableDescription">
  <span lang="ja">オブジェクトが持つローカル座標の Z 軸に沿って表示オブジェクトを左回転、または右回転させます。</span>
  <span lang="en">Rotate the display object around the longitudinal axis ?an axis drawn through the body of the vehicle from tail to nose in the normal direction of flight, or the direction the object is facing.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#material">material</a> : <a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#materials">materials</a> : <a href="../materials/utils/MaterialsList.html">MaterialsList</a>
<div class="summaryTableDescription">
  このインスタンスのためのマテリアルのリスト
  <span lang="en">The list of materials for this instance.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#meshSort">meshSort</a> : uint = 1<div class="summaryTableDescription">
  Mesh3D の render() メソッドは、三角形のソーティングのためにユーザーが選択した長さを比較します。
  <span lang="en">tells Mesh3D's render() method to compare the measurement choice of the user for a triangle's sorting</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#name">name</a> : String<div class="summaryTableDescription">
  DisplayObject3D のインスタンス名を示します。
  <span lang="en">An optional object name.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#near">near</a> : Number<div class="summaryTableDescription">[write-only]
   <span lang="ja">近くの投影面までの距離を設定します。</span>
   <span lang="en">Sets the distance to the near plane (note that this is simply an alias for #focus).</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#numChildren">numChildren</a> : int<div class="summaryTableDescription">
  <span lang="ja">オブジェクトの子の数を取得します。</span>
  <span lang="en">Returns the number of children of this object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#ortho">ortho</a> : Boolean<div class="summaryTableDescription">
   <span lang="ja">このカメラが、正投影を使用するかどうかです。</span>
   <span lang="en">Whether the camera uses orthographic projection.</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#orthoScale">orthoScale</a> : Number<div class="summaryTableDescription">[write-only]
   <span lang="ja">カメラの平行スケールの設定します。</span>
   <span lang="en">Sets the orthographic scale of the camera</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#parent">parent</a> : <a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
<div class="summaryTableDescription">
  [読み取り専用] この表示オブジェクトを含む DisplayObjectContainer3D オブジェクトを示します。 
  <span lang="en">Indicates the DisplayObjectContainer3D object that contains this display object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#parentContainer">parentContainer</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#position">position</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">
   DisplayObject3D の最新の x,y,z を格納する Number3D を取得または設定します。
   <span lang="en">A Number3D containing the current x, y, and z of the DisplayObject3D</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#projection">projection</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">[read-only]</div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#root">root</a> : <a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
<div class="summaryTableDescription">
  <span lang="ja">[読み取り専用] シーンは、ツリー構造の DisplayObjectContainer3D のトップです。</span>
  <span lang="en">[読み取り専用] The scene, which is the top-most DisplayObjectContainer3D in the tree structure.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#rotationX">rotationX</a> : Number<div class="summaryTableDescription">
  DisplayObject3D インスタンスの 3D 親コンテナを基準にした元の位置からの x 軸の回転角を度単位で示します。
  <span lang="en">Specifies the rotation around the X axis from its original orientation.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#rotationY">rotationY</a> : Number<div class="summaryTableDescription">
  DisplayObject3D インスタンスの 3D 親コンテナを基準にした元の位置からの y 軸の回転角を度単位で示します。
  <span lang="en">Specifies the rotation around the Y axis from its original orientation.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#rotationZ">rotationZ</a> : Number<div class="summaryTableDescription">
  DisplayObject3D インスタンスの 3D 親コンテナを基準にした元の位置からの z 軸の回転角を度単位で示します。
  <span lang="en">Specifies the rotation around the Z axis from its original orientation.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scale">scale</a> : Number<div class="summaryTableDescription">
  基準点から適用されるオブジェクトのスケールを示します。
  <span lang="en">Sets the 3D scale as applied from the registration point of the object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scaleX">scaleX</a> : Number<div class="summaryTableDescription">
  基準点から適用されるオブジェクトの x 軸スケールを示します。
  <span lang="en">Sets the scale along the local X axis as applied from the registration point of the object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scaleY">scaleY</a> : Number<div class="summaryTableDescription">
  基準点から適用されるオブジェクトの y 軸スケールを示します。
  <span lang="en">Sets the scale along the local Y axis as applied from the registration point of the object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scaleZ">scaleZ</a> : Number<div class="summaryTableDescription">
  基準点から適用されるオブジェクトの z 軸スケールを示します。
  <span lang="en">Sets the scale along the local Z axis as applied from the registration point of the object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#scene">scene</a> : <a href="../core/proto/SceneObject3D.html">SceneObject3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sceneX">sceneX</a> : Number<div class="summaryTableDescription">
  scene 座標系に関連付けられたオブジェクトの X 座標です。
  <span lang="en">The X coordinate of a object relative to the scene coordinate system.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sceneY">sceneY</a> : Number<div class="summaryTableDescription">
  scene 座標系に関連付けられたオブジェクトの Y 座標です。
  <span lang="en">The Y coordinate of a object relative to the scene coordinate system.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sceneZ">sceneZ</a> : Number<div class="summaryTableDescription">
  scene 座標系に関連付けられたオブジェクトの Z 座標です。
  <span lang="en">The Z coordinate of a object relative to the scene coordinate system.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#screen">screen</a> : <a href="../core/math/Number3D.html">Number3D</a>
<div class="summaryTableDescription">
  [読み取り専用] スクリーン上のオブジェクトの座標です。 
  <span lang="en">coordinate of the object on screen.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#screenZ">screenZ</a> : Number<div class="summaryTableDescription">
  [internal-use] オブジェクトの平均深度を中央に向かせます。内部のz-ソーティングに使用されます。 
  <span lang="en">The average depth of the object faces center.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#sort">sort</a> : Boolean<div class="summaryTableDescription">
  <span lang="ja">レンダリングされる時、3D オブジェクト自体が ｚ ソーティングされるかどうかのブーリアン値です。</span>
   
  <span lang="en">A Boolean value that determines whether the 3D objects are z-depth sorted between themselves when rendering.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#sortedArray">sortedArray</a> : Array<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#target">target</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription">
   <span lang="ja">もしあれば、このカメラのターゲットを取得します。</span>
   <span lang="en">Gets the target for this camera, if any.</span>
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#testQuad">testQuad</a> : Boolean = true<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#transform">transform</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">
  <span lang="ja">Matrix3D オブジェクトはディスプレイオブジェクトのスケール,rotation,translation の値を格納します。</span>
  <span lang="en">A Matrix3D object containing values that affect the scaling, rotation, and translation of the display object.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#useClipping">useClipping</a> : Boolean = true<div class="summaryTableDescription">
   クリッピングを使用するかを取得または設定します。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#useCulling">useCulling</a> : Boolean<div class="summaryTableDescription">[write-only]
   <span lang="ja">このカメラが視錐台のカリングを使用するかどうかを取得します。</span>
   <span lang="en">Whether this camera uses frustum culling.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#useOwnContainer">useOwnContainer</a> : Boolean<div class="summaryTableDescription">
   親のコンテナーを利用してプロパティ－を適用するかどうかを取得または設定します。
   <p/>
   true の場合は alpha や filters のプロパティーを親のコンテナーを利用して適用します。
   <p/>
   false の場合は alpha や filters のプロパティーは適用されません。
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol"><a class="signatureLink" href="#useProjectionMatrix">useProjectionMatrix</a> : Boolean<div class="summaryTableDescription">[write-only]
   <span lang="ja">このカメラが投影行列を使用するかどうかを取得します。</span>
   <span lang="en">Whether this camera uses a projection matrix.</span>
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#userData">userData</a> : UserData<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#view">view</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">
  [internal-use] カメラを Matrix3D オブジェクトに変化させます。
  [internal-use] A camera transformed Matrix3D object.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#viewport">viewport</a> : Rectangle<div class="summaryTableDescription">
  
  </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#visible">visible</a> : Boolean<div class="summaryTableDescription">
  表示オブジェクトが可視かどうかを示します。
  
  <span lang="en">Whether or not the display object is visible.</span>
  <span lang="en">A Boolean value that indicates whether the object is projected, transformed and rendered.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#world">world</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription">
  ワールド変換の行列です。
  <span lang="en">World transformation.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#x">x</a> : Number<div class="summaryTableDescription">
  親 DisplayObjectContainer3D のローカル座標を基準にした DisplayObject3D インスタンスの x 座標を示します。
  <span lang="en">An Number that sets the X coordinate of a object relative to the origin of its parent.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#y">y</a> : Number<div class="summaryTableDescription">
  親 DisplayObjectContainer3D のローカル座標を基準にした DisplayObject3D インスタンスの y 座標を示します。
  <span lang="en">An Number that sets the Y coordinate of a object relative to the origin of its parent.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#yUP">yUP</a> : Boolean<div class="summaryTableDescription">
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#z">z</a> : Number<div class="summaryTableDescription">
  親 DisplayObjectContainer3D のローカル座標を基準にした DisplayObject3D インスタンスの z 座標を示します。
  <span lang="en">An Number that sets the Z coordinate of a object relative to the origin of its parent.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#ZERO">ZERO</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription">[static]
  3D座標系(0,0,0)の中央に配置された空の DisplayObject3D オブジェクトを取得します。
  <span lang="en">Returns an empty DiplayObject3D object positioned in the center of the 3D coordinate system (0, 0 ,0).</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#zoom">zoom</a> : Number<div class="summaryTableDescription">
  <span lang="ja">この値は、3D オブジェクトがレンダリングされるスケールを指定します。</span>
  <span lang="en">より高い値はシーンを拡大し、距離を圧縮します。フォーカスと共に使用します。</span>
  
  This value specifies the scale at which the 3D objects are rendered.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
</table>
</div>
<a name="protectedPropertySummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Protected Properties</div>
<div class="showHideLinks">
<div class="hideInheritedProtectedProperty" id="hideInheritedProtectedProperty">
<a onclick="javascript:setInheritedVisible(false,'ProtectedProperty');" href="#protectedPropertySummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> Hide Inherited Protected Properties</a>
</div>
<div class="showInheritedProtectedProperty" id="showInheritedProtectedProperty">
<a onclick="javascript:setInheritedVisible(true,'ProtectedProperty');" href="#protectedPropertySummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> Show Inherited Protected Properties</a>
</div>
</div>
<table id="summaryTableProtectedProperty" class="summaryTable hideInheritedProtectedProperty" cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_far">_far</a> : Number<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_ortho">_ortho</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_orthoScale">_orthoScale</a> : Number = 1<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_orthoScaleMatrix">_orthoScaleMatrix</a> : <a href="../core/math/Matrix3D.html">Matrix3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#_scene">_scene</a> : <a href="../core/proto/SceneObject3D.html">SceneObject3D</a> = null<div class="summaryTableDescription">
  オブジェクトに所属する scene です。
  <span lang="en">The scene where the object belongs.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_target">_target</a> : <a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_useCulling">_useCulling</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedProtectedProperty">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../core/proto/CameraObject3D.html#_useProjectionMatrix">_useProjectionMatrix</a> : Boolean<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
</table>
</div>
<a name="methodSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Methods</div>
<div class="showHideLinks">
<div class="hideInheritedMethod" id="hideInheritedMethod">
<a onclick="javascript:setInheritedVisible(false,'Method');" href="#methodSummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> Hide Inherited Public Methods</a>
</div>
<div class="showInheritedMethod" id="showInheritedMethod">
<a onclick="javascript:setInheritedVisible(true,'Method');" href="#methodSummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> Show Inherited Public Methods</a>
</div>
</div>
<table id="summaryTableMethod" class="summaryTable " cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#Camera3D()">Camera3D</a>(fov:Number = 60, near:Number = 10, far:Number = 5000, useCulling:Boolean = false, useProjection:Boolean = false)</div>
<div class="summaryTableDescription">
   <span lang="ja">新しい Camera3D インスタンスを作成します。</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#addChild()">addChild</a>(child:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, name:String = null):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  <span lang="ja">この DisplayObjectContainer3D インスタンスに子 DisplayObject3D インスタンスを追加します。</span>
  <span lang="en">Adds a child DisplayObject3D instance to this DisplayObjectContainer instance.</span>
    [TODO: If you add a child object that already has a different display object container as a parent, the object is removed from the child list of the other display object container.]
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#addChildren()">addChildren</a>(parent:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>):<a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
</div>
<div class="summaryTableDescription">
  <span lang="ja">この DisplayObjectContainer インスタンスに、全ての DisplayObject3D インスタンスの子を追加します。</span>
  <span lang="en">Adds all the children of a DisplayObject3D instance to this DisplayObjectContainer instance.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#addChildrenToLayer()">addChildrenToLayer</a>(do3d:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, layer:<a href="../view/layer/ViewportLayer.html">ViewportLayer</a>):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#addGeometry()">addGeometry</a>(geometry:<a href="../core/proto/GeometryObject3D.html">GeometryObject3D</a> = null):void</div>
<div class="summaryTableDescription">
  <span lang="ja">インスタンスにジオメトリー定義を追加します。</span>
  <span lang="en">Adds a geometry definition to the instance.</span>
    ジオメトリーが scene の中のオブジェクトのビジュアルシェイプとアピアレンスを描写します。
  <span lang="en">A geometry describes the visual shape and appearance of an object in a scene.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#calculateScreenCoords()">calculateScreenCoords</a>(camera:<a href="../core/proto/CameraObject3D.html">CameraObject3D</a>):void</div>
<div class="summaryTableDescription">
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#childrenList()">childrenList</a>():String</div>
<div class="summaryTableDescription">
  <span lang="ja">オブジェクトのリストで string 値を取得します。</span>
  <span lang="en">Returns a string value with the list of objects.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#clone()">clone</a>():<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
   <span lang="ja">DisplayObject3D インスタンスのコピーを作成して、各プロパティの値を元のプロパティの値と一致するように設定します。</span>
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#copyPosition()">copyPosition</a>(reference:*):void</div>
<div class="summaryTableDescription">
  <span lang="ja">オブジェクトまたは Matrix3D から x,y,z 座標の位置情報をコピーします。</span>
  <span lang="en">Copies the position information (x, y and z coordinates) from another object or Matrix3D.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#copyTransform()">copyTransform</a>(reference:*):void</div>
<div class="summaryTableDescription">
  <span lang="ja">オブジェクトまたは Matrix3D から位置、ローテーション、スケールの情報をコピーします。</span>
  <span lang="en">Copies the transformation information (position, rotation and scale) from another object or Matrix3D.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#createOrthoMatrix()">createOrthoMatrix</a>(left:Number, right:Number, bottom:Number, top:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a>
</div>
<div class="summaryTableDescription">[static]
   <span lang="ja">平行投影を作成します。</span>
   <span lang="en">Creates a transformation that produces a parallel projection.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#createPerspectiveMatrix()">createPerspectiveMatrix</a>(fov:Number, aspect:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a>
</div>
<div class="summaryTableDescription">[static]
   <span lang="ja">中心投影を作成します。</span>
   <span lang="en">Creates a transformation that produces a perspective projection.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#createViewportLayer()">createViewportLayer</a>(viewport:<a href="../view/Viewport3D.html">Viewport3D</a>, recurse:Boolean = true):<a href="../view/layer/ViewportLayer.html">ViewportLayer</a>
</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#distanceTo()">distanceTo</a>(obj:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>):Number</div>
<div class="summaryTableDescription">
  <span lang="ja">引数で受け取ったオブジェクトとの距離を計測します。</span>
  <span lang="en">Gets the distance to the position of the given object.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#getChildByName()">getChildByName</a>(name:String, recursive:Boolean = false):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  <span lang="ja">指定された名前で存在する、子表示オブジェクトを取得します。
  ひとつの表示オブジェクトが指定された名前をそれ以上持っているとき、このメソッドは子リストの始めのオブジェクトを取得します。</span>
  
  <span lang="en">Returns the child display object that exists with the specified name.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#getMaterialByName()">getMaterialByName</a>(name:String):<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>
</div>
<div class="summaryTableDescription">
  <span lang="ja">マテリアルリストで指定された名前でマテリアルを取得します。</span>
  <span lang="ja">指定された名前を持つマテリアルオブジェクトが更にあったら、マテリアルリストの最初のマテリアルオブジェクトを取得します。</span>
  <span lang="en">Returns the material that exists with the specified name in the materials list.</span>
  <span lang="en">If more that one material object has the specified name, the method returns the first material object in the materials list.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#hitTestObject()">hitTestObject</a>(obj:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, multiplier:Number = 1):Boolean</div>
<div class="summaryTableDescription">
  <span lang="ja">表示オブジェクトの境界ボックスを評価して、obj 表示オブジェクトの境界ボックスと重複または交差するかどうかを調べます。</span>
  <span lang="en">Evaluates the display object to see if it overlaps or intersects with the obj display object.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#hitTestPoint()">hitTestPoint</a>(x:Number, y:Number, z:Number):Boolean</div>
<div class="summaryTableDescription">
  <span lang="ja">表示オブジェクトを評価して、x, y, z パラメータで指定されたポイントと重複または交差するかどうかを調べます。</span>
  <span lang="en">Evaluates the display object to see if it overlaps or intersects with the point specified by the x, y and z parameters.</span>
  <p/>
  <span lang="en">The x, y and z parameters specify a point in the coordinate space of the instance parent object, not the scene (unless that parent object is the scene).</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#lookAt()">lookAt</a>(targetObject:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, upAxis:<a href="../core/math/Number3D.html">Number3D</a> = null):void</div>
<div class="summaryTableDescription">
   Lookat.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#materialsList()">materialsList</a>():String</div>
<div class="summaryTableDescription">
  <span lang="ja">マテリアルリストのマテリアル名のリストで string 値を取得します。</span>
  <span lang="en">Returns a string value with the list of material names of the materials list.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveBackward()">moveBackward</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">後ろ向きに指定した距離だけ移動します。</span>
  <span lang="en">Translate the display object in the opposite direction it is facing, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveDown()">moveDown</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">下方向に指定した距離だけ移動します。</span>
  <span lang="en">Translate the display object downwards, with respect to the direction it is facing, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveForward()">moveForward</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">正面に指定した距離だけ移動します。</span>
  <span lang="en">Translate the display object in the direction it is facing, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveLeft()">moveLeft</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">左向きに指定した距離だけ移動します。</span>
  <span lang="en">Translate the display object lateraly, to the left of the direction it is facing, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveRight()">moveRight</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">右向きに指定した距離だけ移動します。。</span>
  <span lang="en">Translate the display object lateraly, to the right of the direction it is facing, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#moveUp()">moveUp</a>(distance:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">上方向に指定した距離だけ移動します。</span>
  <span lang="en">Translate the display object upwards, with respect to the direction it is facing, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#orbit()">orbit</a>(pitch:Number, yaw:Number, useDegrees:Boolean = true, target:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a> = null):void</div>
<div class="summaryTableDescription">
   <span lang="ja">特定のターゲットの周りを円運動するようにカメラを動かします。</span>
   
   <span lang="en">Orbits the camera around the specified target.</div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#pan()">pan</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">カメラが水平平面で回転します。
  パンするカメラは、左右に首を振る様なモーションをもたらします。</span>
  
  <span lang="en">Rotate the camera in its horizontal plane.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#pitch()">pitch</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">オブジェクトが持つローカル座標の X 軸に沿って表示オブジェクトを前方回転、または後方回転させます。</span>
  <span lang="en">Rotate the display object around its lateral or transverse axis ?an axis running from the pilot's left to right in piloted aircraft, and parallel to the wings of a winged aircraft; thus the nose pitches up and the tail down, or vice-versa.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#project()">project</a>(parent:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:RenderSessionData):Number</div>
<div class="summaryTableDescription">
  [internal-use] <span lang="ja">対象にカメラの関係をシュミレーションする為に、2次元プレーン上に3次元座標を投影します。</span>
  <span lang="en">Projects three dimensional coordinates onto a two dimensional plane to simulate the relationship of the camera to subject.</span>
  <p/>
  これは、2次元的に3次元シェイプを描写するプロセスにおける最初のステップです。
  <span lang="en">This is the first step in the process of representing three dimensional shapes two dimensionally.</span>
     </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#projectFaces()">projectFaces</a>(faces:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:RenderSessionData):Number</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#projectVertices()">projectVertices</a>(vertices:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:RenderSessionData):Number</div>
<div class="summaryTableDescription">
   <span lang="ja">各頂点を投影します。</span>
   <span lang="en">Projects vertices.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#removeChild()">removeChild</a>(child:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  <span lang="ja">DisplayObjectContainer3D インスタンスの子リストから、指定された子 DisplayObject3D インスタンスを削除します。
  ガーベージコレクターは、使用されないメモリスペースを Flash Player によって再割り当てするプロセスです。
  変数またはオブジェクトが、これからどこかで参照または格納されないとき、
  メモリスペースのためにそれらを削除します。</span>
  
  <span lang="en">Removes the specified child DisplayObject3D instance from the child list of the DisplayObjectContainer3D instance.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/DisplayObjectContainer3D.html#removeChildByName()">removeChildByName</a>(name:String):<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>
</div>
<div class="summaryTableDescription">
  <span lang="ja">指定の名前に存在する DisplayObject3D オブジェクトインスタンスを、DisplayObjectContainer3D インスタンスの子リストから削除します。
  ひとつの表示オブジェクトが指定された名前をそれ以上持っているとき、このメソッドは子リストの始めのオブジェクトを削除します。
  ガーベージコレクターは、使用されないメモリスペースを Flash Player によって再割り当てするプロセスです。
  変数またはオブジェクトが、これからどこかで参照または格納されないとき、
  メモリスペースのためにそれらを削除します。</span>
  
  <span lang="en">Removes the child DisplayObject3D instance that exists with the specified name, from the child list of the DisplayObjectContainer3D instance.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#replaceMaterialByName()">replaceMaterialByName</a>(material:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>, name:String):void</div>
<div class="summaryTableDescription">
   <span lang="ja">マテリアルをその名前で置き換えます。</span>
   <span lang="en">Replaces a material by its name.</span>
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#roll()">roll</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">オブジェクトが持つローカル座標の Z 軸に沿って表示オブジェクトを左回転、または右回転させます。</span>
  <span lang="en">Rotate the display object around the longitudinal axis ?an axis drawn through the body of the vehicle from tail to nose in the normal direction of flight, or the direction the object is facing.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#setChildMaterial()">setChildMaterial</a>(child:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, material:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>, existingMaterial:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a> = null):void</div>
<div class="summaryTableDescription">
   <span lang="ja">子 DisplayObject3D のためにマテリアルを設定します。</span>
   <span lang="en">Sets the material for a child DisplayObject3D.</span>
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#setChildMaterialByName()">setChildMaterialByName</a>(childName:String, material:<a href="../core/proto/MaterialObject3D.html">MaterialObject3D</a>):void</div>
<div class="summaryTableDescription">
   <span lang="ja">子の名前で、子 DisplayObject3D の為にマテリアルを設定します。</span>
   <span lang="en">Sets the material for a child DisplayObject3D by the child's name.</span>
   
   </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#tilt()">tilt</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">カメラが、その垂直平面で回転します。
  チルトするカメラは、上下に頷く様なモーションをもたらします。</span>
  
  <span lang="en">Rotate the camera in its vertical plane.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#toString()">toString</a>():String</div>
<div class="summaryTableDescription">
  <span lang="ja">指定されたオブジェクトのストリング表現を返します。</span>
  <span lang="en">Returns a string value representing the three-dimensional position values of the display object instance.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#transformView()">transformView</a>(transform:<a href="../core/math/Matrix3D.html">Matrix3D</a> = null):void</div>
<div class="summaryTableDescription">
   <span lang="ja">[INTERNAL-USE] ワールド座標をカメラスペースに変えます。</span>
   <span lang="en">Transforms world coordinates into camera space.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#translate()">translate</a>(distance:Number, axis:<a href="../core/math/Number3D.html">Number3D</a>):void</div>
<div class="summaryTableDescription">
  <span lang="ja">与えられた方向に従ってオブジェクトを移動させます。</span>
  <span lang="en">Move the object along a given direction.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../core/proto/CameraObject3D.html#unproject()">unproject</a>(mX:Number, mY:Number, mZ:Number = 0):<a href="../core/math/Number3D.html">Number3D</a>
</div>
<div class="summaryTableDescription">
   Unproject.</div>
</td><td class="summaryTableOwnerCol"><a href="../core/proto/CameraObject3D.html">CameraObject3D</a></td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#update()">update</a>(viewport:Rectangle):void</div>
<div class="summaryTableDescription">
   <span lang="ja">内部カメラの設定をアップデートします。</span>
   <span lang="en">Updates the internal camera settings.</span>
   
   </div>
</td><td class="summaryTableOwnerCol">Camera3D</td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#updateTransform()">updateTransform</a>():void</div>
<div class="summaryTableDescription">
  [internal-use] <span lang="ja">最初のローテーション、スケール値で Matrix3D 変換を更新します。</span>
  <span lang="en">Updates the transform Matrix3D with the current rotation and scale values.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#yaw()">yaw</a>(angle:Number):void</div>
<div class="summaryTableDescription">
  <span lang="ja">オブジェクトが持つローカル座標の Y 軸に沿って表示オブジェクトを左転回、または右転回させます。</span>
  <span lang="en">Rotate the display object around about the vertical axis ?an axis drawn from top to bottom.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
</table>
</div>
<a name="protectedMethodSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Protected Methods</div>
<div class="showHideLinks">
<div class="hideInheritedProtectedMethod" id="hideInheritedProtectedMethod">
<a onclick="javascript:setInheritedVisible(false,'ProtectedMethod');" href="#protectedMethodSummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> Hide Inherited Protected Methods</a>
</div>
<div class="showInheritedProtectedMethod" id="showInheritedProtectedMethod">
<a onclick="javascript:setInheritedVisible(true,'ProtectedMethod');" href="#protectedMethodSummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> Show Inherited Protected Methods</a>
</div>
</div>
<table id="summaryTableProtectedMethod" class="summaryTable hideInheritedProtectedMethod" cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Method</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="hideInheritedProtectedMethod">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="../objects/DisplayObject3D.html#setParentContainer()">setParentContainer</a>(parent:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, assign:Boolean = true):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
</table>
</div>
<a name="constantSummary"></a>
<div class="summarySection">
<div class="summaryTableTitle">Public Constants</div>
<div class="showHideLinks">
<div class="hideInheritedConstant" id="hideInheritedConstant">
<a onclick="javascript:setInheritedVisible(false,'Constant');" href="#constantSummary" class="showHideLink"><img src="../../../images/expanded.gif" class="showHideLinkImage"> Hide Inherited Public Constants</a>
</div>
<div class="showInheritedConstant" id="showInheritedConstant">
<a onclick="javascript:setInheritedVisible(true,'Constant');" href="#constantSummary" class="showHideLink"><img src="../../../images/collapsed.gif" class="showHideLinkImage"> Show Inherited Public Constants</a>
</div>
</div>
<table id="summaryTableConstant" class="summaryTable hideInheritedConstant" cellpadding="3" cellspacing="0">
<tr>
<th>&nbsp;</th><th colspan="2">Constant</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
</tr>
<tr class="hideInheritedConstant">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#MESH_SORT_CENTER">MESH_SORT_CENTER</a> : uint = 1<div class="summaryTableDescription">[static]
  <span lang="ja">Mesh3D の render() メソッドを三角形の中央からソートします。</span>
  <span lang="en">tells Mesh3D's render() method to sort by measuring from the center of a triangle</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedConstant">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#MESH_SORT_CLOSE">MESH_SORT_CLOSE</a> : uint = 3<div class="summaryTableDescription">[static]
  Mesh3D の render() メソッドを三角形の最も近いポイントからソートします。
  <span lang="en">tells Mesh3D's render() method to sort by measuring from the closest point of a triangle</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
<tr class="hideInheritedConstant">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../objects/DisplayObject3D.html#MESH_SORT_FAR">MESH_SORT_FAR</a> : uint = 2<div class="summaryTableDescription">[static]
  <span lang="ja">Mesh3D の render() メソッドを三角形の最も遠いポイントからソートします。</span>
  <span lang="en">tells Mesh3D's render() method to sort by measuring from the farthest point of a triangle</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../objects/DisplayObject3D.html">DisplayObject3D</a></td>
</tr>
</table>
</div>
<script type="text/javascript" language="javascript">
<!--
showHideInherited();
--></script>
<div class="MainContent">
<a name="propertyDetail"></a>
<div class="detailSectionHeader">Property detail</div>
<a name="far"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">far</td><td class="detailHeaderType">property</td>
</tr>
</table>
<div class="detailBody">
<code>far:Number</code>&nbsp;&nbsp;[write-only]<p>
   <span lang="ja">遠くの投影面までの距離を取得または設定します。</span>
   <span lang="en">Sets the distance to the far plane.</span>
   
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set far(value:Number):void</code>
<br>
</div>
<a name="near"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">near</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>near:Number</code>&nbsp;&nbsp;[write-only]<p>
   <span lang="ja">近くの投影面までの距離を設定します。</span>
   <span lang="en">Sets the distance to the near plane (note that this is simply an alias for #focus).</span>
   
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set near(value:Number):void</code>
<br>
</div>
<a name="orthoScale"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">orthoScale</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>orthoScale:Number</code>&nbsp;&nbsp;[write-only]<p>
   <span lang="ja">カメラの平行スケールの設定します。</span>
   <span lang="en">Sets the orthographic scale of the camera</span>
   
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set orthoScale(value:Number):void</code>
<br>
</div>
<a name="projection"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">projection</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>projection:<a href="../core/math/Matrix3D.html">Matrix3D</a></code>&nbsp;&nbsp;[read-only]<span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function get projection():<a href="../core/math/Matrix3D.html">Matrix3D</a></code>
<br>
</div>
<a name="useCulling"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">useCulling</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>useCulling:Boolean</code>&nbsp;&nbsp;[write-only]<p>
   <span lang="ja">このカメラが視錐台のカリングを使用するかどうかを取得します。</span>
   <span lang="en">Whether this camera uses frustum culling.</span>
   
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set useCulling(value:Boolean):void</code>
<br>
</div>
<a name="useProjectionMatrix"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">useProjectionMatrix</td><td class="detailHeaderType">property</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>useProjectionMatrix:Boolean</code>&nbsp;&nbsp;[write-only]<p>
   <span lang="ja">このカメラが投影行列を使用するかどうかを取得します。</span>
   <span lang="en">Whether this camera uses a projection matrix.</span>
   </p><span class="label">Implementation</span>
<br>
<code>&nbsp;&nbsp;&nbsp;&nbsp;public function set useProjectionMatrix(value:Boolean):void</code>
<br>
</div>
<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="Camera3D()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">Camera3D</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
</table>
<div class="detailBody">
<code>public function Camera3D(fov:Number = 60, near:Number = 10, far:Number = 5000, useCulling:Boolean = false, useProjection:Boolean = false)</code><p>
   <span lang="ja">新しい Camera3D インスタンスを作成します。</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">fov</span>:Number</code> (default = <code>60</code>)<code></code> &mdash; 
   <span lang="ja">垂直の視野角です。ディフォルト値は 60 です。</span>
   <span lang="en">This value is the vertical Field Of View (FOV) in degrees.</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">near</span>:Number</code> (default = <code>10</code>)<code></code> &mdash;   <span lang="ja">手前のクリッピング領域までの距離です。ディフォルト値は 10 です。</span>
   <span lang="en">Distance to the near clipping plane.</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">far</span>:Number</code> (default = <code>5000</code>)<code></code> &mdash; 
   <span lang="ja">遠くのクリッピング領域までの距離です。ディフォルト値は 5000 です。</span>
   <span lang="en">Distance to the far clipping plane.</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">useCulling</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash;   <span lang="ja">カリングを使用するかどうかを示します。true の時は、視錐台の外側にあるオブジェクトが全てカリングされます。 ディフォルト値は false です。</span>
   <span lang="en">Boolean indicating whether to use frustum culling. When true all objects outside the view will be culled.</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">useProjection</span>:Boolean</code> (default = <code>false</code>)<code></code> &mdash; 
   <span lang="ja">投影行列を使うかどうかを示します。ディフォルト値は false です。</span>
   <span lang="en">Boolean indicating whether to use a projection matrix for perspective.</span>
   </td>
</tr>
</table>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="createOrthoMatrix()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">createOrthoMatrix</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
</tr>
</table>
<div class="detailBody">
<code>public static function createOrthoMatrix(left:Number, right:Number, bottom:Number, top:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a></code><p>
   <span lang="ja">平行投影を作成します。</span>
   <span lang="en">Creates a transformation that produces a parallel projection.</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">left</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">right</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">bottom</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">top</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">near</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">far</span>:Number</code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../core/math/Matrix3D.html">Matrix3D</a></code> &mdash; 
                        Matrix3D
   
                        
                     </td>
</tr>
</table>
</div>
<a name="createPerspectiveMatrix()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">createPerspectiveMatrix</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public static function createPerspectiveMatrix(fov:Number, aspect:Number, near:Number, far:Number):<a href="../core/math/Matrix3D.html">Matrix3D</a></code><p>
   <span lang="ja">中心投影を作成します。</span>
   <span lang="en">Creates a transformation that produces a perspective projection.</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">fov</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">aspect</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">near</span>:Number</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">far</span>:Number</code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code><a href="../core/math/Matrix3D.html">Matrix3D</a></code> &mdash; 
                        Matrix3D
   
                        
                     </td>
</tr>
</table>
</div>
<a name="orbit()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">orbit</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function orbit(pitch:Number, yaw:Number, useDegrees:Boolean = true, target:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a> = null):void</code><p>
   <span lang="ja">特定のターゲットの周りを円運動するようにカメラを動かします。</span>
   
   <span lang="en">Orbits the camera around the specified target. If no target is specified the 
   camera's #target property is used. If this camera's #target property equals null
   the camera orbits the origin (0, 0, 0).</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">pitch</span>:Number</code> &mdash; 
   <span lang="ja">ピッチとはX軸周りの回転の事です。正の数で見下ろし、負の数で見上げる回転です。</span>
   <span lang="en">Rotation around X=axis (looking up or down).</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">yaw</span>:Number</code> &mdash;   <span lang="ja">ヨーとはY軸周りの回転の事です。正の数で右に振り返り、負の数で左に振り返ります。</span>
   <span lang="en">Rotation around Y-axis (looking left or right).</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">useDegrees</span>:Boolean</code> (default = <code>true</code>)<code></code> &mdash; 
   <span lang="ja">ピッチとヨーに度を使用するかどうか設定します。デフォルト値は true です。</span>
   <span lang="en">Whether to use degrees for pitch and yaw (defaults to 'true').</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">target</span>:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a></code> (default = <code>null</code>)<code></code> &mdash;   <span lang="ja">任意のターゲットです。</span>
   <span lang="en">An optional target to orbit around.</span>
   </td>
</tr>
</table>
</div>
<a name="projectFaces()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">projectFaces</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function projectFaces(faces:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:RenderSessionData):Number</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">faces</span>:Array</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">object</span>:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:RenderSessionData</code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Number</code></td>
</tr>
</table>
</div>
<a name="projectVertices()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">projectVertices</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function projectVertices(vertices:Array, object:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a>, renderSessionData:RenderSessionData):Number</code><p>
   <span lang="ja">各頂点を投影します。</span>
   <span lang="en">Projects vertices.</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">vertices</span>:Array</code> &mdash; 
   <span lang="ja">投影された DisplayObject3D です。</span>
   <span lang="en">The <code>DisplayObject3D</code> to be projected</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">object</span>:<a href="../objects/DisplayObject3D.html">DisplayObject3D</a></code> &mdash;   <span lang="ja">カメラプロパティを保持した RenderSessionData です。</span>
   <span lang="en">The <code>RenderSessionData</code> holding the containing the camera properties</span>
   </td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:RenderSessionData</code></td>
</tr>
</table>
<p></p>
<span class="label">Returns</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20"></td><td><code>Number</code></td>
</tr>
</table>
</div>
<a name="transformView()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">transformView</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function transformView(transform:<a href="../core/math/Matrix3D.html">Matrix3D</a> = null):void</code><p>
   <span lang="ja">[INTERNAL-USE] ワールド座標をカメラスペースに変えます。</span>
   <span lang="en">Transforms world coordinates into camera space.</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">transform</span>:<a href="../core/math/Matrix3D.html">Matrix3D</a></code> (default = <code>null</code>)<code></code> &mdash;   <span lang="ja">任意の変形</span>
   <span lang="en">An optional transform.</span>
   </td>
</tr>
</table>
</div>
<a name="update()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">update</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public function update(viewport:Rectangle):void</code><p>
   <span lang="ja">内部カメラの設定をアップデートします。</span>
   <span lang="en">Updates the internal camera settings.</span>
   
   </p><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">viewport</span>:Rectangle</code> &mdash; Rectangle インスタンスです。
   </td>
</tr>
</table>
</div>
<br>
<br>
<hr>
<br>
<p></p>
<center class="copyright"> 
</center>
</div>
</body>
</html>
<!-- -->
